Rage Against the Machine: Technology, Rebellion, and the Industrial Revolution

Game in Development | Available to Download

Rage Against the Machine is set in the midst of the period of wage crisis, class conflict, and rapid technological change in Manchester, England during the early years of the Industrial Revolution. The players are drawn from all classes of society, from lords to laborers and everything in between. This game provides a platform for deep discussion of the complexities of the Industrial Revolution by engaging the students in serious reading of key historical texts (Adam Smith, David Ricardo, Robert Owen) and prompting subsequent debates about industrialization, unemployment, labor exploitation and the impact of technology on traditional manufacturing.

About the Designer:

Megan Squire is an associate professor of Computer Science at Elon University. Her primary research focus is on open source systems, "hacking capitalism", and a commons-based peer production of software. This interest has spawned the development of a General Studies seminar in Technology and Society, which allows student exploration of the impact of technology on societies, specifically through role playing the Trial of Galileo in 1616 and the Industrial Revolution in Manchester 1817. Megan has a PhD in computer science from Nova Southeastern University.